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Madden Gurus' 2009 Run N' Gun Offensive Guide

Written by: Reminisce

Fellow Gurus,

I am proud to introduce to you Madden Gurus Run N' Gun Offensive Guide, Madden 09 style. This is the most tournament-tested playbook, with monstrous running formations, and great passing formations.

I personally have converted my ways from a pass-first offense to a run-first offense. I know it's fun re-creating the Patriots real-life offense and passing 90% of the time out of 3-5 WR's; but Madden is just different. We don't have all the routes they use in the NFL, and the WR AI isn't smart enough to adjust itself better into the gaps in the zones. So in reality, we just can't pass the ball all game in madden and be super consistent against a top player.

Now, the run-game in Madden 09 doesn't seem to be all that efficient either; but thats where the 
Run N' Gun playbook comes in. Run N' Gun has the absolute best running formations and running-plays in the game.

On top of this, I teach you schemes where you can audible-up from run-formations into pass-formations. What does that mean, you ask? It means that you can come out of a running-formation on offense all game and still run pass-plays with TE's at WR (legal in sim and tournament-play), that way you never really have to worry about all those fancy blitzes and coverage plays out of Nickel, Dime, and Quarters because you will simply run all over it if you ever see them. I teach you schemes to utilize this concept to the fullest in this guide, and much more.

What's new in our guides in 2009:
'''' - This is a new addition that you will see scattered all over the guide telling you little useful tips that I know will help your game a lot.
Schemes 2.0 - Our biggest surprise of the year that revolutionizes the way we teach you strategy.
"When to use the play" - We now tell you what tendencies to look for in your opponents defensive play-calling in order to run the specific play to the best of its ability.
"Post-snap reads & progressions" - I'm very excited with this because now you don't have to figure out yourself on who to throw to, when, and why. We explain all that to you on every pass play so you can get the most out of your decision making while passing.

Theories, Philosophies & Schemes that this guide covers:
7 Complete Offensive Schemes out of Run N' Gun
Beating/Dissecting Zone Defenses
Overview of zone types and how to beat them
Passing Progressions & Reads
Reading Run Defenses
Why schemes are important
My personal pre-set Audibles
My personal Game Plan
Schemes & Plays to focus on

WR Route terms to know
How to tell what defensive coverage your opponent is in
During-the-play playmakering to your advantageᴺᴱᵂ
Audibling-Up to give your opponents fitsᴺᴱᵂ
Breakdowns now come with PS3 buttons/instructionsᴺᴱᵂ
I-Form: Twin TE Scheme
Full House: Scheme
Gun: Normal Scheme
Gun: Trips TE Scheme
Gun: 4WR Scheme
Gun: Tight Scheme
Gun: 5WR Bunch Scheme
+ More!

Each individual broken-down play comes with a video to show you timing, adjustments, and all the minor details that you wouldn't be able to see in pictures or text.

The plays also come with an in-depth explanation of the whole play, extra tips for each play on how to fully optimize them, recommendations, VIDEOS, pre-snap reads if any, post-snap reads, and last but not least we tell you all the specific details as to when you want to use the specific play.

Terms & Conditions

*This is a digital product in e-Book format. 

 

Price:  $31.99 $26.99

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System Requirements:

Internet Connection - (Broadband recommended)
Flash  - (Latest version recommended)
Microsoft Windows Based Machine - Have a MAC? Not a problem. 
Click here.

If you have any questions about this or anything else, I would love to hear from you! Simply 
e-mail me.

See you on the battle field future Madden Guru!

Sincerely,

Reminisce -- CEO
Madden Gurus, Inc.
www.maddengurus.com

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eBook FAQ for answers.


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Reproduction or reuse is prohibited without written consent from Madden Gurus, Inc.