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CONCEDE
10-18-07,
http://news.yahoo.com/s/ap/20071018/ap_on_hi_te/sony_playstation

cowboyfan94604
10-20-07,
yeah, I think I might finally get one..........

JoRDaN
11-04-07,
i have one and i just got a 360 n im liking 360 more...

giants 66
11-08-07,
wrell duh ur an eagles fan

XxRampagexX
11-08-07,
i have a ps3 and they blow lol im trading it in for a 360

gocolts123
11-17-07,
Umm I have a ps3 and I love it

pros

-free online
-6axis controller
-bluray disc player
-stronger hardware
-50gb of storage per disc 360 has 9

-better deal than 360

80gb with motorstorm 499 has bluray and wireless connection

360

99 for wirless connetor
179 for hd-dvd player which sucks compared to bluray
479 elite console
50 game

over 800$ but plus 40gb storage

DEVODYNAMITE 11
11-18-07,
Looking back at 2005 to mid 2006, Sony had all of us convinced that Playstation 3 will be the future of entertainment in every aspect for gamers around the world. In fact, they even declared PS3 as “This is Living”. Previews, speculations and assumptions from people all around the world was so big, that it didn’t even feel necessary to compare other next-gen consoles to it. But, that was then, and now time has come when Next-Gen has become Current-Generation of consoles, and things have pretty much summed up enough for us to reach conclusions. The fact that is most concerning is PS3 was probably over-hyped than what it actually was. But Sony was smart enough to show the market how much technically advancement they had, which we all went crazy over.

Things changed since I played XBOX360 and Playstation 3 side by side the first time at my friend’s place. The graphics were not only exactly the same but in fact in many cases XBOX360 did look better. I thought it was only because PS3 games needed more development time – but I was wrong. I checked online, and some truly unbiased reviews and figured out X360 was not really anything less in true sense than the Playstation itself: Microsoft really didn’t boast their hardware features to extremes as was with Playstation 3. The hardware debate between PS3 and X360 is very deep and here are some easy to understand facts. First of all, The Xbox 360 processor was designed to give game developers the power that they actually need, in an easy to use form. The Cell processor has impressive streaming floating-point power that is of limited use for games try to see this, the Cell processor in PS3 has 7 SPUs (Synergistic Processing Unit) which is NOT like 7 different cores of CPU (like you get 2 cores of CPU in a Dual Core CPU) but are more like 7 DSPs with only 1 Core. Xbox 360 has three general purpose CPU cores compared to just one from PS3. Those SPUs from Cell have no cache, no direct access to memory, no branch predictor, and a different instruction set from the PS3's main CPU. They are not designed for or efficient at general purpose computing. DSPs are not appropriate for game programming. Therefore, if you compare the numbers “seven” vs. “three”, you’ll be seriously misguided. Of course Cell’s SPUs have advantages, but they are leveled up because of more efficient processing capability of X360’s triple core CPU. In fact, game development is very difficult and expensive for PS3 only because of its Cell processor. Game programmers do not want to spread their code over eight processors, especially when seven of the processors are poorly suited for general purpose programming. Evenly distributing game code across eight processors is extremely difficult, while limits a developers freedom in optimum designing according to needs. On paper, the PS3 is more powerful. In reality, it’s quite inferior to the 360. Without getting into too many details, the three general-purpose CPU’s the xbox360 has are currently FAR easier to take advantage of than the SPU’s on the PS3. Another important thing that Sony can’t deny, is X360’s Graphics Processor Unit is much more stronger than PS3’s. X360’s GPU (called “Xenos”) was developed by ATI with very high speeds, and best of all a “Unified Shader” model design. This features PC gamers will only see in DirectX 10 based cards from PC (infact the newest 8 series cards from nVidia doesn’t yet support Unified Shader). In easy words this means instead of having a defined number of pipeline for different graphical tasks, Unified Shader gives developers the opportunity to fully use the pipelines as they need for a very effective graphical power use. X360 has 512MB of RAM, PS3 has only 256MB. Xenos has more pipelines than the RSX designed by nVidia. This RSX is actually very much comparable to the 7800GTX from nVidia, while Xenos is comparable to the upcoming DX10 based card from ATI. In terms of bandwidth, The PS3 has 22.4 GB/s of GDDR3 bandwidth and 25.6 GB/s of RDRAM bandwidth for a total system bandwidth of 48 GB/s where Xbox 360 has 22.4 GB/s of GDDR3 bandwidth and a 256 GB/s of EDRAM bandwidth for a total of 278.4 GB/s total system bandwidth. The 360 also has a innovative new way rendering high definition anti aliased back buffers – this was probably an idea taken from Microsoft’s DirectX10. To accomplish the same effect on PS3 is prohibitively expensive in terms of hardware resources. Many games will have no choice but to run in low resolutions on the PS3 version, use a lower quality anti aliasing technique, or do back buffer up scaling, which ultimately will result in sacrifice in image quality for performance (something you might have seen in PC graphics cards settings). Also to be noted now both X360 and PS3 supports 1080p resolutions, thanks to the November update patch to X360. In addition it’s predicted in 2007, Microsoft will lunch X360 with HDMI ports for those reach gamers who don’t mind paying an additional couple of Thousand dollars on a TV just to pay High Resolution games. I have tried to keep things as simple as possible, for detailed review and side by side comparison you can go to this site that clearly explains everything: xbox360.ign.com/articles/617/617951p1.html

If this is the case, then why PS3 costs so much? It’s because of other things that you can have with PS3 (which you really don’t require for gaming). The most expensive part of PS3 probably is the Blu-Ray Disc support. Of course if you look into paper, it gives you 50GB of storage, compared to little over 9GB for DVDs. But looking at all the games it seems DVD-Rom is still good enough media for games, and to add to that, what Microsoft said was, it can simply provided Multi Disc games if required, which we are all familiar with. Well what’s the pain of using multiple DVDs if really needed? Another point is, content takes a long time to load from Blu-Ray discs, that increases the loading time, and sometimes might have to load too often from the disc: This issue was faced while developing Oblivion for PS3. Todd Howard notes: "Drive speed matters more to me [than capacity], and Blu-ray is slower", revealing that "the PS3 Oblivion team compensated for the slower drive by duplicating data across the Blu-ray disc, making it faster to find and load." [More on this URL: http://www.gametab.com/news/789379/ ]. As much as High Definition movies are concerned (I wouldn’t use such an expensive console to view movies, especially when we all know watching movies decreases the lifetime of the lens!) you can always get the external HD-DVD ROM for X360 that’ll satisfy your needs. By the way, don’t get scared that games might be switching to HD-DVDs for X360, as Microsoft assured that it will not be allowing X360’s games being published on HD-DVDs to stay loyal to all of its customers. Other factors include PS3 having a 60GB hard drive, compared to X360’s 20GB. But when a game requires around 250kB of storage space, this really is enough to store save files and some HD movies and couple of hundred MP3s. If you really wanted to store so much on a game console (I’ll rather use a PC, Duh!) then you can add you USB thumb drives of USB hard drives to your X360 too. Besides Microsoft will also be releasing additional 120GB X360 hard drives for all those storage crazy console owners. PS3 has a multi format card reader – I don’t know how it effects gaming or can benefit anyone, but as long as card readers are concerned, they can be bought cheap and used via USB for X360 too – all though this really doesn’t seem to be necessary for gaming, instead only addition to development cost. Surely PS3 looks better than X360, and I’m sure that gloss paint did cost Sony more than Microsoft – but looks is not really important to me when buying a game console. The physical size pf PS3 is bigger than X360, so in a equal sized transportation Microsoft can fit in more X360s than PS3s, add that extra shipping charge to your wallet as well.

Xbox 360 undoubtedly has a better and more stable online community. Sony’s recently announced “HOME” online community for PS3 is more like a stolen idea from Second Life. Similarly motion sensitive idea was probably taken from Nintendo, but the vibration feature in X360 is good enough. If you really are a motion sensing controller crazy person, then Wii is simply the best choice for you! Developers will have additional benefits from X360. Not only games are easy to make, but also easy to port to Windows platform. In fact soon new games will merge PC gamers (wing Windows) and X360 gamers on the same multiplayer arena for an awesome experience. The Xbox 360 also already have a great database for games, and is increasing at a high rate. Many f the PS3’s unique games have now been announced for Xbox 360 as well. These include games like Devil May Cry 4 is coming to X360. The news is in line with a growing trend--many companies are choosing to go multiplatform rather than limit profits with a single-format game. Previous titles that were once platform-exclusive include Virtua Fighter 5, Assassin's Creed, Bladestorm: The Hundred Years' War, Fatal Inertia (all previously on the PS3 only) are now being developed for X60 as well. In fact X360’s own games like Gears of War, Halo 3, Crackdown - is proving that this time Microsoft is serious about game play, not just development of consoles. If visuals of current Xbox 360 games have blown your mind, then you have no clue to what limit Microsoft is pushing its development, as games with even better graphics and game play is on their way. And for those like me who simply things buying a HD TV for games is simply silly and too much out of your budget, then just pick up the Xbox 360 High Definition **A cable that fit’s directly to you X360 to provide HD quality video to you PC monitors! So you can add a high resolution monitor or even have fun with your current monitor by enjoying games in great resolutions. Don’t think this is some kind of conversion from the composite output video cables; this gets directly digitally connected to you X360 and you can set up resolutions, aspect ratio and everything to your needs.

I had been a Playstation fan boy since the first Playstation: while many machines have shown more power on paper, but when you compare real facts and the best value for money, you can’t get wrong with Xbox 360. Sony became too expensive and too late… in fact many things that they had promised was not seen for PS3, but when Sony makes comments like “The next generation doesn't start until we say it does” – they better know what they are doing. This time Microsoft learnt everything from its mistakes on the first Xbox, and made sure they could deliver what gamers who really need. Spending for these new systems are extremely expensive, and it’s sensible for lot of gamers like me, who are on a budget and can only afford one console that would really satisfy the needs. Don’t be misguided by simple comparisons, you can’t really go wrong with any one of these consoles, but having a Xbox 360 might be the smartest way to spend money on. If you really have little more cash to spend on, buy the **A cable, additional controllers, a good wide screen LCD (19” or more), Dolby Digital speakers etc – those would be the extras that would complete your true next generation experience. And, to Microsoft, please bring out a converter box so we can plug-in our keyboard/mouse to the system - we know it's not rocket science!

gocolts123
11-19-07,
Note

Resistance:FOM used17gbs

MGS4: Will use 45-48

DEVODYNAMITE 11
11-19-07,
Note

Resistance:FOM used17gbs

MGS4: Will use 45-48

i give you all that, and you reply w/this?
good job. 2 whole games, but i guess that's all ps3 has right 2 games?

the 4dified
11-28-07,
The only reason Blue Ray disks have more capacity then the HD-DVD disks is because they need it, while the HD-DVD disks don't.
HD_DVD disks don't need all that storage because they are a lot easier to program for compared to the Blue Ray disks.

dobl
12-11-07,
interesting.